<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Economy on Enrico Rossomando</title><link>https://www.mrred.it/tag/economy/</link><description>Recent content in Economy on Enrico Rossomando</description><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Wed, 13 Nov 2013 00:31:10 +0000</lastBuildDate><atom:link href="https://www.mrred.it/tag/economy/index.xml" rel="self" type="application/rss+xml"/><item><title>From Gamesbrief: Is mobile over for the little guy?</title><link>https://www.mrred.it/gamesbrief-mobile-little-guy/</link><pubDate>Wed, 13 Nov 2013 00:31:10 +0000</pubDate><guid>https://www.mrred.it/gamesbrief-mobile-little-guy/</guid><description>&lt;p&gt;Partendo da una dichiarazione di &lt;strong&gt;Kristian Segerstrale&lt;/strong&gt; (tra i primi investitori di Supercell) che scriveva  “Few mobile / tablet games will be made with combined production and marketing budgets below $1M in the future.”, &lt;a href="http://www.gamesbrief.com/about/who-is-nicholas-lovell/"&gt;Nicholas Lovell&lt;/a&gt; di Gamesbrief pone &lt;a href="http://www.gamesbrief.com/2013/11/gamesbriefers-is-mobile-over-for-the-little-guy/" title="[Gamesbriefers] Is mobile over for the little guy?"&gt;una domanda&lt;/a&gt; ad una serie di personaggi che orbitano intorno al mondo dei videogames (mobile, web, board, un po&amp;rsquo; di tutto&amp;hellip;):&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Is Kristian right? Is $1 million the minimum entry price? Or is that someone who is successful trying to dissuade new competitors from entering the field?&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;A quanto pare quasi tutti convengono con Kristian nel dire che è difficile, solo pochi giochi riuscirebbero a prendere il volo con un budget inferiore al milione. Ovviamente si parla di Stati Uniti, quindi stipendi e spese leggermente diverse dallo scenario italiano. &lt;strong&gt;Eric Seufert&lt;/strong&gt; mentor di Game Founders e Head of marketing in Wooga (Jelly Splash), considera le previsioni di Kristian troppo ottimistiche e stila un &lt;a href="https://docs.google.com/spreadsheet/ccc?key=0ApWEw0MtMk_3dC1OcGJ2NmRzWXN2cmpjVlZ6b2RTLWc#gid=0" title="Game launch"&gt;docs&lt;/a&gt;  con quelle che secondo lui potrebbero essere delle previsioni più realistiche e che porterebbero il budget minimo a 1.5 Mln. Le risposte sono tutte molto interessanti, consiglio vivamente di leggerle tutte! &lt;a href="http://www.gamesbrief.com/2013/11/gamesbriefers-is-mobile-over-for-the-little-guy/"&gt;&lt;img alt="[Gamesbriefers] Is mobile over for the little guy? - Games Brief" loading="lazy" src="https://www.mrred.it/wp-content/uploads/sites/41/2013/11/Gamesbriefers-Is-mobile-over-for-the-little-guy-Games-Brief-screenshot-650x1277.jpg" title="[Gamesbriefers] Is mobile over for the little guy? - Games Brief"&gt;&lt;/a&gt; [Gamesbriefers] Is mobile over for the little guy? - Games Brief&lt;/p&gt;</description></item></channel></rss>