6 consigli per indie game developers

Tra i centinaia di articoli che avevo in coda oggi mi è capitato di finire di leggere questo articolo su MobileDevMemo scritto come guest post da Gur Dotan, co-founder di SOOMLA un tool di analytics e non solo per indie game developers.

E’ veramente molto interessante e mi ritrovo (con quel poco di esperienza che ho) su tutti i punti da lui elencati. Consiglio vivamente la lettura: 6 ways your indie mobile game can top the charts

Dengen Chronicles now available in Chrome Web Store

dengenchronicles:

Wouldn’t it be great if you were provided with a new tool to get Dengen Chronicles at your fingertips? We thought it would be so great!

So head on over to the Chrome Web Store and download our app.

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If you love Dengen Chronicles, you may consider to give us five stars! 😉
 
Anyway, we definitely want to read your feedback. So please, don’t be shy and leave us your comments and suggestions.

There’s no improvement without constructive criticism.

Arcade Game: Gals Panic

The game plays very similarly to Qix – you control a “line” that must avoid monsters: spiders in screen 1, flames and the sun in screen 2, and a rotating 3d triangle in screen 3 that splits into tons of little figures, including a careening stick of butter, at one point.

The game features six different ‘gals’ to choose from and a chance to win bonuses between rounds.

The International Arcade Museum

Quanti di voi se lo ricordano? Era fantastico, indipendentemente dalle donnine nude era molto ben fatto.